The Grand Simulation

The simulation represents consciousness naturally mediated through artificial means.

In order for this to occur consciousness must be able to be unaware of itself or its natural predicament and instead must need to confront some hyper-realm which provides comfort and stimulation, preferably creating the ability to mobilize consciousness where it returns to the middle of its own self-reflective capacity.

It naturally follows that this hyper-realm should be peopled by hyper-objects which includes characters and the setting itself.

If a charcater is believable (s)he achieves promotion on the self-reflective plane to the point of four-dimensionality, once a charcater becomes stale, trite or unbelievable they collapse back through the 3D world into 2D confronational shapes or possibly as mere 3D impostures.

Here we come to the reason why the simulation in its grand format is the answer to consciousness as the 3D world is merely the 4D world in the above-mentioned semi-collapsed format.

The consumer or post-modern society is the default simulation for 99% of us who are incapable, have no motivation to create a world or more commonly have no effective medium to “short out” the matrix.

A simulation puts consciousness at its ease, like following a recipe we have made before but just like to “make sure”.

To fully embed itself within a simulation consciousness should have knowingly uprooted itself from a previous simulation which we can now term a scenario and by doing so can incrementally disengage from the matrix or the prime simulation.

The consumer society is essentially the liberation of the phenomena through natural feeling and in its open-ended state could be considered to be the universal feminine.

Male consciousness due to its artifice as the attribute of stasis where consciousness seeks a stable frontline to defend its limit.

These premises are not ideological in nature rather they form the prism which must be “filled-out” to create the perfect or grandest simulation. Essentially the transparent “front-drop”.

The back-srop will be the events which make up the simulation and its stable centre the characters which interweave through the simulation.

Whereas the consumer society uses an admixture of the familaiar and the introduced such as the desired object which is ofered for short-term gratification the stable simulation would offer some version of a completed paradigm based upon the philosophical totalization of what we have experienced to date – history.

    The historical period of 1943-45

It is the evolved approach of this writer/thinker that the highest point of metaphysical collision both within and without human consciousness is the self-destructive paradigm of events associated with the last half of what is known as WW2 1943-45

The use of matter-smashing weaponry culminbating in Hiroshima and Nagasaki represents a peak of technical self-reflection.

Juxtaposed here is the Empire of japan which predicated itself upon spiritual invincibility based upon the 2600 year reign of divinely embodies emperors who are born out of the sun.

Essentially both the US and Japan possessed a sense of invincibility which manifested itself in a different manner – the invincibility of the mind through judeo-christian self-reflection and a shinto-buddhist syncretic sense of the eternity emphasizing the one body or “kokutai” of the divinely inspired and embodied folk.

Discussion can also be mnade about the nature of the word replacing the “Tactile Triad” as a mode of internecine projection.

The corollary to having a distinct thought is annhiliation.

And the war was like a dark shadow in the late afternoon.